@startuml
sprite $square_root_alt [48x48/16] {
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000000002FFFFFFFFFFFFFFC00000003EFFFFFFFFFFF7000
000000000AFFFFFFFFFFFFF80000000EFFFFFA5FFFFFF300
0000000002FFFFFFFFFFFFF40000000CFFFFA005FFFFF200
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0000000000006FFFFFFFFF00000000000000000000000000
0000000000000DFFFFFFFB00000000000000000000000000
00000000000004FFFFFFF500000000000000000000000000
000000000000009FFFFFA000000000000000000000000000
0000000000000006DFD70000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA5_SQUARE_ROOT_ALT(_alias) ENTITY(rectangle,black,square_root_alt,_alias,FA5 SQUARE_ROOT_ALT)
!define FA5_SQUARE_ROOT_ALT(_alias, _label) ENTITY(rectangle,black,square_root_alt,_label, _alias,FA5 SQUARE_ROOT_ALT)
!define FA5_SQUARE_ROOT_ALT(_alias, _label, _shape) ENTITY(_shape,black,square_root_alt,_label, _alias,FA5 SQUARE_ROOT_ALT)
!define FA5_SQUARE_ROOT_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_root_alt,_label, _alias,FA5 SQUARE_ROOT_ALT)
skinparam folderBackgroundColor<<FA5 SQUARE_ROOT_ALT>> White
@enduml